Dinosoft Games
A first-person view of a living room buried in trash bags and clutter, mop in hand The same living room with the trash cleared away

The living room in Hoarder House, before and after.

Dinosoft
Games

An independent studio. Our first game, about clearing a hoarder's house room by room, is in development for PC.

See the game
The house from above, roof removed, with its rooms laid out

Six rooms, one house

Each room you clear opens the next.

    What you clean with

    No timer and no way to fail. Every piece pays one credit once it is in the bin.

    • Hands

      Trash bags, cans and papers heaped across a carpet

      Pick up what is in reach, 20 pieces at a time. A bigger handful carries 40.

    • Mop

      The mop pressed against a stained wall between two curtains

      One click per patch. Dirt comes off floors, walls, furniture and ceilings.

    • The bin

      The green bin standing in the entry beside the front door

      By the front door. Empty both tools in one go and the credits land.

    • Supply board

      The supply board offering the little vacuum, a bigger tank and a bigger handful

      Buy the vacuum, then bigger tanks: up to 240 pieces per trip.

    Try the mop

    Same room, same camera. Drag across it to wipe the dirt off the walls, ceiling and carpet.

    The living room with clean walls, ceiling and carpet
    After the mop
    The same living room with grime patches on the walls, ceiling and carpet
    As you find it

    Dinosoft Games

    First game
    Hoarder House Cleaning Simulator
    Platform
    Windows PC
    Made with
    Unity 6

    We are a small independent studio. We like games about finishing something you can see: a house buried in clutter, cleared one bag at a time until the rooms underneath come back. Hoarder House Cleaning Simulator is our first, and it has our full attention.

    Games

      Common questions

      • There is no date yet. The game is in active development, and the Steam page will be announced here first.

      • Windows PC, played with mouse and keyboard. Controller support is not part of this first version.

      • No. There is no timer, no damage and no grade. Rooms open as you clear them, and every room can be finished by hand.

      • Six connected areas over two floors: 1,800 pieces of trash, plus the dirt on the floors, walls and ceilings.

      • Later on, yes. Write to us below and say you want to play, and we will get in touch when there is a build.

      Press, playtesting or a question about the game: write to us.

      Or email us directly